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Psychotic Bathtub

The Story of an Escalating Mind. And Ducks.

«Psychotic Bathtub» deals with a psychotic disorder in a small space. We are in the bathtub with Ophelia and can interact with the environment, arguing with the plastic duck, drinking wine, letting in more water. Every interaction is in danger of escalating, and has consequences – we drown the duck, the wine turns into poison and the bathroom floods. Thus, we as players navigate through the disorder towards different endings.

Autor:innen
Natasha Sebben
Jahr
2022
Studiengang
BA
Fachrichtung
Game Design
Themen
Psychotic Disorder, Mental Health, Game Design
Weitere Informationen
© ZHdK.
© ZHdK.