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Little Needs

How Can a Physical Miniature Setting Be Transferred into a Game World?

In the project «Little Needs», players find themselves as a model figure within a diorama where they have to fight against their world being gradually covered in dust. Real models were produced for the purpose of the game experience. Using photogrammetry, these were then transferred into a virtual level.

Autor:innen
Natalie Meier
Jahr
2020
Studiengang
BA
Fachrichtung
Game Design
Themen
Photogrammetrie, Modell, Diorama
Weitere Informationen
Little Needs