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Cross-Plattform Online-Multiplayer

Analysis and Implementation of an Architecture for Asynchronous and Cross-Platform Online Multiplayer Games

This M.A. thesis researches the technical requirements for cross-platform online multiplayer games and their implementation. It has created a set of specifications for asynchronous cross-platform multiplayer games and an artefact consisting of asynchronous gameplay and a server application.

Autor:innen
Kevin Brunner
Jahr
2020
Studiengang
MA
Fachrichtung
Game Design
Themen
Cross-Plattform, Online-Multiplayer-Game, Serverapplikation, asynchrones Game
Weitere Informationen
Asynchronous and Cross-Platform Online Multiplayer Game Design. © ZHdK
Asynchronous and Cross-Platform Online Multiplayer Game Design. © ZHdK