Diploma archive

Futureprotein

Aktion Weile

reSMELL

Basic Module 2.0

On Growth and Alteration – an introduction

Visual Self

on souls and soil

YUNO

BEYOND

KDS

Playing the Open Source Game

With Everything That We Are

Takeaways When the Weather Is Good

Rethinking the Archive

All-Round Giant Deer

Skaraphus

On the Spectrum

Pause?

Black Masculinities

ARIS

Es Härzeli Wienes Vögeli

Dandelion Method

Designing the Unfinished

Visualize Music

radEX

Care Studio Zeta

The Morning After

AIRM

Keramokro

Sizeless

A Visual Journey

Virtual Real Rooms

Future Commensality

Flink

Cyber Sensitive Humour

Overload

Digital Reading Matter

prime-time

Sunken Landscape

InsektenBau

Insicht

«Be Water»

Tales of Tomorrow

When I woke up

Forget.me.not

Striving

S'WERVE

Sta-Tisch?

Silverwood Legends

Peripheries of the Center

Grab & Go

Micro-Contributions

SOMN

The Formatorial Project

SÖR

Living with an Exoskeleton

Perspectives on Foster Care

Yiddish Displayed

Ol' Boy Bosun

Planks Builders

VINO

Dialoguing with Ecologies

H₂OME

Julia Seemann – Reborn

Fantasy Animals Cause Real Empathy

collecting, cataloguing and editing

Personendepot

Shape of Chance

Gyri, Sulci et Arteriae

Chickens and the Egg Industry

Augmented Bodies

Metamechanic Toolkit

On Censorship – a Visual Essay

Reminiscences of Future Pasts

Abgott

Succus

Walden

The Flood

DLVRY

Along a Line, Leaving Places

Heimat.sichten

A Diversity Life Force

Garbage bags

Yeast Buddy

Mit-Menschen

Alivia

[I] doesn’t exist

Nom. 0

An Ambivalent Practice

Terminal

Coral City

Redesign Dementia

GOSIO

FUTBOLIZATION

When Wishing for a Child Is Not Straightforward

Un-Breaking the Rules

Landscape in Motion

For Ida

Les Liliacées

Nature in Games

Carbometso

Faketual Reality

In Circles

Tuuls

Narrative Indie Game Design for the Generation Netflix

More Than a Category

Pilzbüssli

Idle Sunbathing

sudden softness

Mala restera!

Petro Spectacles

Homines

DABBAVELO DASH

Shaping Boredom

Facial Expression Database

d'Bühni

Rare Necessities

Healthcare Human-Centred Design

Power & Presence
