Diploma archive

Faketual Reality

radEX

In Circles

KDS

SÖR

Personendepot

When I woke up

Nature in Games

Julia Seemann – Reborn

An Ambivalent Practice

Facial Expression Database

Sunken Landscape

collecting, cataloguing and editing

With Everything That We Are

Virtual Real Rooms

Rare Necessities

On Censorship – a Visual Essay

Healthcare Human-Centred Design

Les Liliacées

A Visual Journey

FUTBOLIZATION

Mala restera!

Striving

Aktion Weile

Skaraphus

Dandelion Method

The Formatorial Project

Sizeless

Rethinking the Archive

«Be Water»

Abgott

prime-time

Tuuls

Mit-Menschen

Grab & Go

DLVRY

SOMN

When Wishing for a Child Is Not Straightforward

Es Härzeli Wienes Vögeli

ARIS

Takeaways When the Weather Is Good

Chickens and the Egg Industry

Yeast Buddy

For Ida

All-Round Giant Deer

S'WERVE

Basic Module 2.0

Augmented Bodies

Peripheries of the Center

Redesign Dementia

Playing the Open Source Game

BEYOND

Un-Breaking the Rules

Along a Line, Leaving Places

Tales of Tomorrow

VINO

Reminiscences of Future Pasts

Keramokro

On the Spectrum

Shape of Chance

Dialoguing with Ecologies

Overload

Cyber Sensitive Humour

H₂OME

InsektenBau

Shaping Boredom

Alivia

Garbage bags

Perspectives on Foster Care

Insicht

Idle Sunbathing

Metamechanic Toolkit

sudden softness

Carbometso

Pause?

Heimat.sichten

Narrative Indie Game Design for the Generation Netflix

Futureprotein

Designing the Unfinished

Landscape in Motion

Pilzbüssli

The Flood

on souls and soil

Memories of Salt & Sorrow

Black Masculinities

Fantasy Animals Cause Real Empathy

GOSIO

Silverwood Legends

Planks Builders

Living with an Exoskeleton

AIRM

On Growth and Alteration – an introduction

Succus

Visual Self

Forget.me.not

Terminal

Coral City

The Morning After

reSMELL

Digital Reading Matter

More Than a Category

Micro-Contributions

Gyri, Sulci et Arteriae

Yiddish Displayed

Petro Spectacles

YUNO

Care Studio Zeta

Flink

Visualize Music

d'Bühni

Future Commensality

DABBAVELO DASH

A Diversity Life Force

Walden

[I] doesn’t exist

Ol' Boy Bosun

Sta-Tisch?

Homines

Nom. 0
