KUSKUTA – System Awakening

«KUSKUTA – System Awakening» is a first-person sci-fi game set inside an abandoned spaceship. With no guidance or clear instructions, players have to use their observational skills and trial and error to learn intuitively how the complex system works. The focus in «KUSKUTA» is on learning through interaction. This process of understanding is key to the gameplay.

Autor:innen
Nicolas Keel
Jahr
2026
Studiengang
BA
Fachrichtung
Game Design
Themen
Raumschiff, Lernen, Interaktion
Mentor:innen

Prof. Ulrich Götz, René Bauer

Weitere Informationen
«KUSKUTA – System Awakening» by Nicolas Keel. © ZHdK.
«KUSKUTA – System Awakening» by Nicolas Keel. © ZHdK.